It's not their fault, though they're the victims of FIFA Street's outfield players' combo system. They rarely show much interest in the ball until it's inside their own six-yard box or is flying toward the goal, and although they're capable of making quite miraculous saves a lot of the time, they'll often concede goals that are so weak that they barely qualify as shots on target. The goalkeepers, we're sorry to report, are dumber still. You'll learn to deal with it by quickly assuming control of another player and sending him in for the tackle, but the fact that a player you're in control of can effectively be taken from you before you even have a chance to try to gain possession of the ball with him is frustrating nonetheless. The players' behavior is made all the more frustrating by the fact that even when you're controlling one of them (as indicated by a red icon at the player's feet), you'll often be relieved of command (as indicated when the red icon turns gray) so that said player can participate in what is effectively a two-man animation of your opponent making a monkey out of you. They're slow to move forward when their team is on the attack, they rarely bother to chase back and defend their goal when they lose possession of the ball, and, worst of all, they frequently stand still with their legs wide open just so that opposing players can perform the most humiliating of all "beats" on them, the nutmeg. Though the players in FIFA Street are all able to perform fancy tricks at the push of a button or two, they can basically be divided up into two categories: dumb and dumber. The players in FIFA Street aren't nearly as clever as they look. The lack of stoppages makes for an exciting and fast-paced game at times, which is unfortunately a lot more than can be said for the players' artificial intelligence. Since the pitches are all enclosed and there's no referee, the only time there's any kind of pause in the play is when a goal is scored, at which point the unfortunate goalkeeper will get the ball out of his net (assuming that he has one on the pitch in question) and roll the ball out to one of his teammates to get the game under way again. Matches are played either to a time limit (including the traditional halftime swapping of ends) or until one team scores a predetermined number of goals, the default setting being five (most matches last anywhere from two to 10 minutes). Your player will be pretty useless at this point, but that will change once you start progressing through the career mode and earning more skill bills.įIFA Street's version of soccer is a four-on-four game played on pitches that are, predictably, daubed in graffiti and that really don't look like anywhere you'd want to be alone after dark. Once you've settled on your custom player's physical appearance, you'll be allocated 2000 "skill bills" (FIFA Street's currency) to spend on upgrading his attributes, which include speed, shot power, shot accuracy, tricks, and tackling. The customization options are somewhat limited, but there's no reason you shouldn't be able to create a player who bears at least a passing resemblance to you if that's your goal. The first time you play FIFA Street you'll be encouraged to create a custom player for use in friendly games and in the "rule the street" career mode. One of the first things you'll want to do is create a custom player for yourself. The result? FIFA Street is a soccer game that boasts far more style than substance and has more in common with the FIFA games of old than it does with FIFA Soccer 2005. The game they're playing, on the other hand, is straight out of a Nike commercial, and it places as much emphasis on humiliating your opponents with flashy moves as it does on scoring goals. Like its NBA and NFL counterparts, FIFA Street offers a highly stylized, over-the-top version of the sport on which it's based and sees soccer's most famous players competing in locations far less glamorous than the stadiums that they're accustomed to. Hot on the heels of NBA Street V3, which was released earlier this month, comes FIFA Street-EA Sports Big's first attempt at applying its successful "Street" formula to the most popular sport in the world.
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